Saturday, February 5, 2011

Trial and errors

 I've encountered a few challenges during this assignement so far, firstly with my markers,  I designed new ones as BuildAR could not distinguish between the first set. The new ones made BuildAR crash but I got that fixed thanks to a hint from Josh (don't add a white border) After days on end of watching 3ds max tutorials I reverted to equally unfamiliar but more user friendly SkectchUp for my model design and exported to 3ds Max so I could hopefully add some animation. The textures went missing however and everything from SketchUp didn't look quite right in 3ds max after exporting to .ive format

In the meamtime my physical model is coming together, though the idea is that this model stays white and all the changes happen in BuildAR.

No comments:

Post a Comment